Go, Igo, Weiqi, Baduk Go, Igo, Weiqi, Baduk. Kaz's original Igo-advice & fundamentals of Igo: iGo players like killing than <strong>"life-insurance tesuji"</strong>


iGo players like killing than "life-insurance tesuji"

iGo players like killing than "life-insurance tesuji"



This is the continuation of my last page:
"Do you like my idea of "life-and-death
problem as life insurance"?"



When my students kill a group of stones in a my teaching game,
they are more likely to remember such life-and-death problem.
ひらめき


Usually after a month or so, many of my students couldn't
remember what they have learned a month ago.ふらふら

It's because most of my students are in their 60s and 70s.


So after a month, when I play a teaching game with
the same student, I would try to come up with a similar
situation, in which they could use the same leathal life-and-death tesuji.

(Though trying to make a similar situation is not at
all easy. So I often fail to do so. In that case,
I use a little trick to come out with it...

It's a secret trick... Only those who have taken my
teaching baduk lessons know that...)


If they try the killing tesuji a couple of times
in their real games, the killing tesuji is going to
sink in...


After that, they could use it in their real games... I hope.

ぴかぴか(新しい)Remember that the repetition is the key to learning a tesuji, etc.ぴかぴか(新しい)


In reality, though, a lethal life-and-death situation doesn't
come out in his/her real game easily because his/her opponent
doesn't play according to his/her wish.

But sometimes it does come out.

When that happens, my student happily kills a group
and later tells me what happened.

We both smile. わーい(嬉しい顔)


I've found that it's more satisfactory for
my students to learn about lethal life-and-death
problems than life-insurance life-and-death problems, partly because most people
like to kill stones.

(Wait... I thought iGo is a peaceful game... or not?ちっ(怒った顔))


It's also because when they kill stones, their opponents are more likely to resign. So they could win faster.わーい(嬉しい顔)

Learning a fighting tesuji is wonderful and
definitely important. But your opponent is not
going to resign.

So when you think about it, you might have a greater
incentive to learn life-and-death problems more
from now on.... Or not?


BTW, I've also found that there's a good Wei Chi
website
: http://playgo.to/interactive/

This has many problems for kyu players.

I guess that you probably know that.



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