Go, Igo, Weiqi, Baduk Go, Igo, Weiqi, Baduk. Kaz's original Igo-advice & fundamentals of Igo: Do you like my idea of <strong>"life-and-death problem as life insurance"?


Do you like my idea of "life-and-death problem as life insurance"?

Do you like my idea of "life-and-death problem as life insurance"?



How did you like my idea of "life-and-death problem
as life insurance
"?わーい(嬉しい顔)


Anyway, last time I sad "Many of my iGo students in Japan
complain that life-and-death problems never come
out in their games, so they don't like to solve
them.

There are always chronic complainers... more or less.もうやだ〜(悲しい顔)

But it's good to have complaints. They are the ones
who would improve my teaching. わーい(嬉しい顔)

So I should appreciate their demands.

I listened to them politely, and then I contemplated
for a while.


Then I decided to make life-and-death problems,
which did come out in a real game
.

Whenever I found life-and-death situations
in my teaching games, I recorded them.

Whenever I found life-and-death situations
in my students' games with a stranger,
I recorded them.

After that, I could provide my baduk
students with real life-insurance
life-and-death problems
.

So chronic complainers complained less.


But I could tell that they were still not
entirely satisfied, yet.

In Japan we say "customres are god"exclamation×2

(In America "customers are king.")

(In European countries... I don't know.ふらふら)


Anyway, their non-verbal words were important for me and
for my teaching.

So I had to consider considerably in order to find a way to
satisfy them...

How can I gratify them...


Then I decided to come up with life-and-death
problems in my teaching game.

Such problem is not life-insurance life-and-death
problems.


It's more like lethal, killing life-and-death
problems
.


Well, how can I make such a problem in my
teaching game?

First, I had to teach a particular opening (fuseki (布石)).

This opening would lead my students eventually
to a lethal life-and-death situation.

When they don't recognize it, I would ask them to kill my group.

Kaz: Hey, come on! No mercy to your go teacher!

To be continued...


Write a comment along with Japanese words such as "囲碁". Without Japanese words, you can't leave the comment.
In Europe, we also say "the customer is king", or "the customer is always right".

I'm really glad about your advice to study easy life-and-death problems; it's what I like to do most, and Kobayashi Chizu-sensei said the same thing when she was living in Vienna.

Will the real-game tsumego be part of your 囲碁 lectures?
Posted by Marcel Gruenauer at 2008年09月23日 07:01
Dear Marcel,

Thanks very much for your comments. :)

> In Europe, we also say "the customer is king", or "the customer is always right".

I see. The same as the US. :)

> I'm really glad about your advice to study easy life-and-death problems; it's what I like to do most,

That's wonderful to hear that.

> and Kobayashi Chizu-sensei said the same thing when she was living in Vienna.

Wow! I am honored that she said the same advice. :)

> Will the real-game tsumego be part of your 囲碁 lectures?

Yes, it'll be the part of my 囲碁 texts in my Go services at http://www.kazsensei.com/

Thanks again.

Best wishes,

Kaz
Posted by Kaz at 2008年09月23日 07:32
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